I am a senior software engineer at Moqi since Feb
2017. Before that, I was a researcher at
Huawei Noah's Ark Lab.
I received my PhD degree in Computer Science from the Chinese
University of Hong Kong (CUHK), under the supervision of
Prof. John C.S. Lui.
I was a member of the Advanced Networking and System Research Laboratory
(ANSRLab) at CUHK.
I received my Bachelor degree in Computer Science from Shanghai Jiao Tong
University in 2012, where I was a member of
ACM Class.
Publications
Conference:
Graph Edge Partitioning via Neighborhood
Heuristic
Chenzi Zhang, Fan Wei, Qin Liu, Zhihao Gavin
Tang, Zhenguo Li.
(First two authors are of equal contribution.) The 23rd SIGKDD Conference on Knowledge Discovery and Data Mining
(KDD), 2017 (oral presentation)
[paper]
[code]
(AR of papers with oral presentation: 64/748 = 8.6%)
PowerWalk: Scalable Personalized PageRank via
Random Walks with Vertex-Centric Decomposition Qin Liu, Zhenguo Li, John C.S. Lui, Jiefeng
Cheng. The 25th ACM International Conference on Information and Knowledge
Management (CIKM), 2016 (long paper)
[paper]
[slides]
[techreport]
[code]
(AR of long papers: 165/935 = 17.6%)
Walking in the Cloud: Parallel SimRank at
Scale
Zhenguo Li, Yixiang Fang, Qin Liu, Jiefeng
Cheng, Reynold Cheng, John C.S. Lui. Proceedings of the VLDB Endowment (PVLDB), 9(1), 2015 (also in VLDB
2016)
[paper]
[poster on SoCC'15]
VENUS: Vertex-Centric Streamlined Graph
Computation on a Single PC
Jiefeng Cheng, Qin Liu, Zhenguo Li, Wei Fan,
John C.S. Lui, Cheng He. The 31st IEEE International Conference on Data Engineering (ICDE),
2015
[paper]
[slides]
[poster]
SAND: A Fault-Tolerant Streaming Architecture
for Network Traffic Analytics Qin Liu, John C.S. Lui, Cheng He, Lujia Pan,
Wei Fan, Yunlong Shi. The 44th Annual IEEE/IFIP International Conference on Dependable
Systems and Networks (DSN), 2014 (practical experience
report)
[paper]
[slides]
(AR: 56/185 = 30.3%)
VENUS: A System for Streamlined Graph
Computation on a Single PC Qin Liu, Jiefeng Cheng, Zhenguo Li, John C.S.
Lui. IEEE Transactions on Knowledge and Data Engineering (TKDE), 28(8):
2230-2245, 2016
(An earlier version appeared in ICDE 2015)
[paper]
[doi]
SAND: A fault-tolerant streaming architecture
for network traffic analytics Qin Liu, John C.S. Lui, Cheng He, Lujia Pan,
Wei Fan, Yunlong Shi. Journal of Systems and Software (JSS), 122: 553-563, 2016
(An earlier version appeared in DSN 2014)
[paper]
[doi]
Graduation Project:
PaintingFinder
(a sketch-based image search engine).
Artificial Intelligence:
SuperGo (computer Go program).
Go (Chinese: 围棋 wéiqí) is a board game for two players that originated in China more than 2,500 years ago.